| Page | Description |
|---|---|
| Go doc | The API reference of our Go modules, built from the package and doc comments with doc2go on every release tag and published here at /godoc/. |
| LibreSprite | Overview of LibreSprite, a free and open-source pixel art editor focused on game sprite creation and animation. |
| Paper Sketch | Guide for paper-based game design covering genre selection, mechanics, and key design decisions for beginners. |
| Pixelorama | Overview of Pixelorama, a free and open-source pixel art editor for creating game sprites and animations. |
| RDoc | The API reference of our Ruby gems, built from the source with RDoc on every release tag and published here at /rdoc/. |
| RoR Styleguide | The rules our Rails applications follow: where code goes, how controllers and models behave, how we name things, and what we expect from tests, styles and dependencies. |
| Useful materials | A collection of useful links and articles for indie game development: films, funding opportunities, investment platforms, and DIY development guides. |
The API reference of our Go modules, built from the package and doc comments with doc2go on every release tag and published here at /godoc/.
Overview of LibreSprite, a free and open-source pixel art editor focused on game sprite creation and animation.
Guide for paper-based game design covering genre selection, mechanics, and key design decisions for beginners.
Overview of Pixelorama, a free and open-source pixel art editor for creating game sprites and animations.
The API reference of our Ruby gems, built from the source with RDoc on every release tag and published here at /rdoc/.
The rules our Rails applications follow: where code goes, how controllers and models behave, how we name things, and what we expect from tests, styles and dependencies.
A collection of useful links and articles for indie game development: films, funding opportunities, investment platforms, and DIY development guides.